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Bug #28

closed

Texture corruption

Added by bombbloke almost 14 years ago. Updated over 13 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
User Interface
Target version:
Start date:
Due date:
% Done:

0%

Resolution:
invalid
Affected Version:

Description

Initially posted here by ronie, 24/07/09. The comments go on about the Linux XBMCTex being a possible culprit, but odds are the XPR loaders are just out of date. Quick solution would be to just officially tell everyone to keep using the old XPR builder (which is what Xbox users are doing already).


I'm running svn 21845 on Ubuntu Linux and svn 21833 on the XBOX.

If i create a Textures.xpr file on the linux machine (normal quality / noprotect) and transfer it to the XBOX, it causes texture corruption on the XBOX. The file works fine on Linux and Windows pc's.

I mentioned it on the forum here: http://forum.xbmc.org/showthread.php?t=35129&page=2

I'm not the only experiencing this bug, as can be seen here: http://forum.xbmc.org/showpost.php?p=370263&postcount=146

Actions #1

Updated by bulkzooi over 13 years ago

  • Status changed from New to Closed
  • Resolution set to invalid
Actions #2

Updated by bombbloke over 13 years ago

Xbox's XPR loaders are still out of date, as far as I know... Are you trying to say they now deal with files created by modern versions of XBMCTex?

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