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Feature #371
openGUILIB: added colordiffuse attribute on texture definition
Status:
New
Priority:
Normal
Assignee:
Category:
Other (un-categorized)
Target version:
Start date:
13/02/2023
Due date:
% Done:
0%
Resolution:
Description
- Link to my PR: https://github.com/antonic901/xbmc4xbox-redux/pull/5
- This is backport of [#1772](https://github.com/xbmc/xbmc/pull/1772)
- More info can be found [here](https://forum.kodi.tv/showthread.php?tid=158812&pid=1437421#pid1437421)
2013-06-01 colordiffuse attribute for textures
a colordiffuse attribute for textures has been added:
<texture colordiffuse="FFFFAAFF">texture.png</texture> <texture colordiffuse="$VAR[colordiffuse]">texture.png</texture> <texture colordiffuse="$INFO[colordiffuse]">texture.png</texture>
works for all texture controls, for example textureradioon, textureradiooff, texturefocus, texturenofocus etc.git commit: [https://github.com/xbmc/xbmc/commit/20b8...5721e91d7f](https://github.com/xbmc/xbmc/commit/20b850eea370d0718959c7af9698a45721e91d7f)
pull request: [1772](https://github.com/xbmc/xbmc/pull/1772) (PR)
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