Bug #287
closed
Xbmc.gui can not print a pixelimage to the screen
Added by skatulskijean almost 11 years ago.
Updated over 10 years ago.
Category:
Python Code and/or Scripts
Description
That problem can we see when we access the urlresolver and on it a Hoster what want a user input.As example Vidplay but that is by the other Hoster what want a user input to write a code the same.
The code for this is very easy and i can not understanf that xbmc4xbox not can it print on the screen we mainxbmc.
example code :
img = xbmcgui.ControlImage(450,15,400,130, puzzle_img)
wdlg = xbmcgui.WindowDialog()
wdlg.addControl(img)
wdlg.show()
Files
- Priority changed from High to Normal
are you able to give me a standalone python plugin/script to reproduce this, to save me some time putting something together. Would be a great help. thanks.
- Status changed from New to Feedback
- Assignee changed from buzz to skatulskijean
sorry , i have this not see before.
Annyway:
here is a little addon from me to test.
It's open the pixelimage from a vidplay url and open than the keybord to put the code on it(you have 3 differrent url' on the addon.py so can you change when one no more works)
It's a python 2.7 addon and you want the scriptmodule.requests for it
Regards Jan
The actual issue is that it doesn't work with gif images. This image is not a png, but a gif.
- Status changed from Feedback to Closed
- Target version set to 3.5
- Resolution set to fixed
- Affected Version changed from Future / Pending to 3.3
this is fixed in r32722 - but you will need to save the file with the correct extension - so xbmc will know it is a gif
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